![]() ![]() I’m sure The Witness is about something, but it would probably take a college philosophy class a week to sort it all out. Image Credit: Sony Computer Entertainment But unlike Myst, The Witness has no real plot. At first, I thought The Witness might be like Myst, a classic first-person puzzle game that also took place on an island. What is this island? Who lived here? What happened? I didn’t discover answers to any of these questions. If it’s about something, I couldn’t tell you what it wasĪt first, I spent a lot of time wondering about the story of The Witness. And unlike other first-person puzzle games like Portal, you don’t have a story to encourage you to move forward. It gets interesting when environmental clues and tricks to make puzzles more complex, but it can just as often become frustrating if you’re not on the same brain wavelength as the game.īy the end, I actually became angry every time I saw a new puzzle. Solving mazes itself isn’t really all that pleasurable. In Braid, the base mechanic of jumping around and rewinding time was fun. I don’t know how much fun I actually had. That’s kind of the crux of my struggle with game. It could take you dozens of hours to find every maze, let alone solve them all. And every place you turn, you’ll find more puzzles. It takes place on an island, much of which you can explore from the beginning. Soon, the puzzles become demanding.Īnd The Witness has a lot of puzzles. And specific areas ease players into new mechanics. The game teaches you most of this through nothing but a series of puzzles that slowly grow more challenging. For instance, you’ll have to collect every dot scattered through a maze or you’ll have to create a specific shape with your maze path. They soon become more complex, not just with more turns and paths, but with new rules. At first, you just have to follow a straight line. You start from one spot and have to get to the end. Remember those that you used to play on the back of your Trix box? It’s like that. ![]() Ultimately, The Witness is about solving mazes. Image Credit: Sony Computer Entertainment What you’ll like ![]()
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